Webffmpeg -version 查看硬件加速方式; ffmpeg -hwaccels 报错解决方法(容器内): [h264_cuvid @ 0x55b5efb8d900] Cannot load libnvcuvid.so.1 [h264_cuvid @ 0x55b5efb8d900] Failed loading nvcuvid. WebMar 18, 2024 · ffmpeg -hwaccel opencl -v verbose -filter_complex ' [0:0]format=yuv420p,hwupload [a] , [0:5]format=yuv420p,hwupload [b], [a] …
Video IO hardware acceleration · opencv/opencv Wiki · GitHub
WebMar 20, 2024 · So far I have only managed to run nlmeans_opencl filter with the following settings: ffmpeg -init_hw_device opencl=gpu:0.0 -filter_hw_device gpu -i 10bit_input.ts \ … WebApr 8, 2024 · Enable debug layers in Direct3D11. Copy to OpenGL an ID3D11Texture2D obtained by other methods (map/upload, render, shader write). If this works then see next item. Perhaps the ID3D11Texture2D you get from FFmpeg lacks some necessary flag (s). FFmpeg creates ID3D11Texture2D (both single and array, but you are already handling … bobs of a woman
Using FFMPEG with Radeon GPU - AMD Community
Key: 1. -Not applicable to this API. 2. YWorking. 3. NPossible but not implemented. 4. FNot yet integrated, but work is being done in this area. See more Internal hwaccel decoders are enabled via the -hwaccel option (not supported in ffplay). The software decoder starts normally, but if it detects a stream which is decodable in hardware then it will attempt to delegate all … See more Direct-X Video Acceleration API, developed by Microsoft (supports Windows and XBox360). Several decoders are … See more Video Decode and Presentation API for Unix. Developed by NVIDIA for Unix/Linux systems. To enable this you typically need the … See more Video Acceleration API (VAAPI) is a non-proprietary and royalty-free open source software library ("libva") and API specification, initially developed by Intel but can be used in … See more Webffmpeg -benchmark -hwaccel cuda -hwaccel_output_format cuda -i source.mp4 -map 0 -c:a copy -c:s copy -vf "scale_cuda=-2:480" -c:v h264_nvenc output_cuda_480.mp4 respectively. for a 1:44 h video file the FPS were 75 for CPU conversion and 759 for GPU, so pretty much a 10x improvement. WebJan 7, 2024 · You'd need to build an FFmpeg binary for Windows, either natively, or as recommended, cross-compiling. This project is a great start on that subject. If you use the cross-compile option, pass the arguments below for a build with the features you'll need: ./cross_compile_ffmpeg.sh --gcc-cpu-count=12 --build-libmxf=n --disable-nonfree=n - … bob sofia